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Current Projects: Americana Engine (Game Engine Development)

Wednesday, February 15, 2017

Render: Stockton in Krita

One of my first in progress drawings for the year is using Krita to recreate a shot from a picture that I recently took. Of course after several attempts I couldn't get it looking how I wanted it to be, so I focused on something smaller instead in order to get this post out. More specifically, the downtown BofA building that's set to close in Jun 2017. I'll try to focus more on recreating the entire picture in the future, but I don't know when.

This took much longer as usual because of having to learn perspective, and the sheer difficulties in allocating time blocks to do these things (In reality it is much busier during my off-time then at work). Since it's hard to have completely free weekends, I have many days where I don't have time to even pick up the stylus, much less plan something out.

I've been thinking of the events that arose earlier this year for weeks, with a lot of theories made on this (a full list on the read more section), and I've come to these conclusions: Regardless of what caused it, it was inevitable, and ultimately there wasn't anything I could've done to change this. It brings a lot of unanswered questions, but it wouldn't matter since I would never be able to ask anyways, and because there are much bigger issues that I need to deal with.

I've probably gone over my head on setting this goal, but I have reached the point where I cannot walk away from this, so I must deliver something, regardless of how I might be judged. I may not have the capabilities to make things that appeal to the thousands on a regular basis (assuming I have enough luck to reach them in the first place), but I have to be timely and ensure that they meet minimum quality standards.

I probably have some leeway here since I can backdate posts and update images server-side but I won't be able to do that once it goes on tumblr/twitter.