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Current Projects: Americana Engine (Game Engine Development)

Wednesday, September 28, 2011

Legend of Davis

Three things come to mind about this meeting: UC Davis, Zelda, and M. Cabe.*

Also known as 'The Legend of Circle K', the name on the T-Shirt, this is their first meeting.

Note: In relation to this semester's theme of pictures, this overview image might not be as badass, but the intro skit fits the theme nicely.

Sunday, September 25, 2011

Tied Up, Geometrically

Rope-based jungle gym in Hidden Valley Park in San Ramon, CA. I've not seen a jungle gym of this type before.

Note that I was intending to go to a community service project in Sacramento today, but was redirected here instead due to a family birthday party.

Saturday, September 24, 2011

Book Selling Floor

Event: The Record’s Literacy and Book Fair - Family Day at the Park

Well, this IS technically a book fair for kids, so that means that the books shown here are free (limit 1 per child), making the post title slightly inaccurate. Despite the huge number of books available to give away (more like 5,000) they disappear fairly quickly if you're faced with a never-ending line.

Wednesday, September 21, 2011

We Create Dinos

More specifically, we create dinos using a wooden model kit.

(Theta Tau Rush Social/Game Night)

Tuesday, September 20, 2011

Removing the News Ticker

Personally I don't like the news ticker on Facebook, so I made a small script to remove it*. Add the following filter on AdBlock Plus:

I've also heard from friends that it's possible to revert to the old newsfeed by switching the language to English (UK) but it's a temporary solution - it's only a matter of time before the ticker appears in that language as well.

Saturday, September 17, 2011

Bike Path, Second Playthrough

By 'second playthrough' means that I've covered a cleanup job in this area already a while back, and doing it a second time. However this is part of California Coastal Cleanup, not UOP.

Remembered: Mrs. Langone talking about these cleanups 4+ years ago but decided not to go at that time. Now I have the chance.

Thursday, September 15, 2011

Epicness of Circle K in a single video in an Epic Meal Time parody, presented by UNLV.

Tuesday, September 13, 2011

Intercapital Interclubbing

The definition of this being that Davis*, Sac State and UOP CKI were at the same restaurant (Denny's).

Highlight: Earlier I won a High School Musical book as a raffle prize but didn't want it, so... more raffle tickets were drawn. It managed to get around to Mo-Kang, who rejected, then Ilani, and May before it went over to Andrew.

NOTE: Even though it's possible to tag anyone on FB, you can technically do so only on one of your pictures. It apparently isn't giving me permissions to do that.

Saturday, September 10, 2011

already here

A quote was made about what might happen in the long run exactly one year ago. Well now... I'm already here.

In summary, The prediction occurred in that all of the statements in last year's quote later became true one way or another.

Friday, September 9, 2011

Loud thunderstorms and it's still quite bright out here. I'm surprised that I didn't hear that many strikes outside, and I was near a window as well.

Tuesday, September 6, 2011

Dead Metal Hero

The game Dead Metal, essentially Bubble Tanks in space (and without the metal music). Combined with the fact that the AI is smarter in that they will lead their shots and will hit you more often, it puts more strategy in the game than you might expect than just continuously moving around. Notable things include:

  • Switching your ship instantly before or as many times as you want to during the game (with the same amount or health). Each ship is specialized at something, and switching is a must on higher levels.
  • Pyro = Best on turrets and traps.
  • AI 3100 = Can destroy smaller fighter ships without a problem.
  • Demo Man = Only useful on slow (or immobile) stacked ships, it's secondary being a different story.
  • Sniper = Useful for taking out LARGER units, not the best for fast targets.
  • Weapon X = Its freeze is useful except you can't fire your weapons during that time as well.

Note on the image title: I may not have the image title on the top left if it looks better without it. Post title: There are two games called Scrap Metal and Scrap Metal Heroes (two unrelated games). Then there's Dead Metal (this game) and there's this post title.

Monday, September 5, 2011

6 Million and Counting...

Playthrough @ Level 67 with Tempus Fugit + Multiplier + Speedball. 6.16 million in 1:56.

6 million and counting, and still haven't hit timelord yet.

And this marks the first youtube video I've uploaded. (The rest are in photobucket btw). There's probably going to be a few errors my first few uploads or so, but at least I don't have to worry about a bandwidth limit. Additionally I can increase the quality of videos put up here for the same reason.

Note: For those interested, Super Speed was used. Why? Normally I feel they don't make much of a difference in a game, but if balls are moving quickly and you're firing through a two-ball gap with little margin of error, then a speed powerup will help you to lead your shots easier. There were many games where the double gap was messed up because either the balls fired moved too slow and they miss their intended target or they stuck to one of the gap edges.

Two ball gaps are much smaller and riskier than normal three ball gaps, but they yield 20% more points (~155k compared to ~132k per double gap at 9x)

Sunday, September 4, 2011

Sign Twirlers

Just your ordinary sign twirler. Wait, what? It's a machine?