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Current Projects: Americana Engine (Game Engine Development)

Thursday, September 16, 2010

MCHS Defense: Terrain

It's based on a map that I've made during senior year at MCHS with the same name. Basically it's fellow classmates/friends + defense.

Preliminary Terrain for the main base, with units added. Note, there is no cliff for water level, but there is a path block for ground units there. It is the same map as in the previous post regarding Starcraft.

Unfortunately there's a bug in the editor where the campaign dependency files won't always load in the editor, causing such units to become blank and unusable (but appear fine in the game), so I'll guess I'll have to wait for the next editor update before I continue work.